Savage Guilt

Collide-a-Scape
By Keith Kloor
Apr 20, 2009 7:57 AMNov 19, 2019 9:37 PM

Newsletter

Sign up for our email newsletter for the latest science news
 

I can understand why anthropologists have become a wee bit more defensive about their profession in recent years. But this reaction to a popular i-phone application over at Savage Minds strikes me as a clinical case of overcompensation:

I just wonder how it is that Apple finds an application in which people can throw shoes at a virtual Bush unnacceptable, but find the virtual torture of Pacific Islanders perfectly OK? And how is it that after weeks of being one of the bestselling iPhone games, hardly anyone has commented upon the game's racism? Just imagine, for instance, a game in which one were presented with a virtual shtetle filled with Jews one could torture, or a plantation full of African slaves? How is it that such applications would certainly be rejected by the Apple Store, and yet Pocket God does not even provoke controversy?

Um, maybe because it's a cartoon set on an anonymous island with cartoon characters that are not identifiable by race or culture. Be sure to check out the comment thread at Savage Minds for responses from the game's creators. They don't see the "racism" (obviously) and I don't either. Most of those commenting are also horrified by the game. Some, however, do display flickers of self-awareness:

There is no doubt a certain amount of colonialist guilt and corrective in this concern over the meaning of Pocket God.

Ya think?

1 free article left
Want More? Get unlimited access for as low as $1.99/month

Already a subscriber?

Register or Log In

1 free articleSubscribe
Discover Magazine Logo
Want more?

Keep reading for as low as $1.99!

Subscribe

Already a subscriber?

Register or Log In

More From Discover
Stay Curious
Join
Our List

Sign up for our weekly science updates.

 
Subscribe
To The Magazine

Save up to 40% off the cover price when you subscribe to Discover magazine.

Copyright © 2025 LabX Media Group