To Animate a Drunken Mess, Use New Algorithms for Wrinkled Clothing and Flushed Faces

Discoblog
By Jennifer Welsh
Oct 25, 2010 9:27 PMNov 19, 2019 9:39 PM
wow-girl.jpg

Newsletter

Sign up for our email newsletter for the latest science news
 

The virtual world is getting more realistic. New animation advancements in true-to-reality rumpling of clothes and face reddening are pushing us closer to the event horizon of the Uncanny Valley. The first advancement is an algorithm designed to give animated clothes life-like wrinkling and crumpling while you are besting that orc. While more realistically rendered clothing won't increase your manna, it may make digital effects in the next Matrix movie even better, New Scientist reports:

"This is exactly what people like me want," says Andy Lomas, a software developer who produced digital effects for the film The Matrix and is based at computer graphics firm The Foundry in London. "I want to be able to capture the fundamental nature of an actor's clothing, but also have the freedom to change the way he or she moves."

The algorithm was created from footage of people IRL. The researchers, lead by Carsten Stoll

0 free articles left
Want More? Get unlimited access for as low as $1.99/month

Already a subscriber?

Register or Log In

0 free articlesSubscribe
Discover Magazine Logo
Want more?

Keep reading for as low as $1.99!

Subscribe

Already a subscriber?

Register or Log In

Stay Curious

Sign up for our weekly newsletter and unlock one more article for free.

 

View our Privacy Policy


Want more?
Keep reading for as low as $1.99!


Log In or Register

Already a subscriber?
Find my Subscription

More From Discover
Stay Curious
Join
Our List

Sign up for our weekly science updates.

 
Subscribe
To The Magazine

Save up to 40% off the cover price when you subscribe to Discover magazine.

Copyright © 2025 LabX Media Group