NCBI ROFL: Gaming at work positively correlated with multitasking

Explore the recreational use of computer games during working hours and its impact on work-related fatigue and social support at work.

Written byncbi rofl
| 1 min read
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Games at work: the recreational use of computer games during working hours.

"In an online survey, 833 employed users of online casual games reported on their use of computer games during working hours... Furthermore, individuals with higher levels of work-related fatigue reported stronger recovery experience during gameplay and showed a higher tendency to play games during working hours than did persons with lower levels of work strain. Additionally, the social situation at work was found to have a significant influence on the use of games. Persons receiving less social support from colleagues and supervisors played games at work more frequently than did individuals with higher levels of social support. Furthermore, job control was positively related to the use of games at work."

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